More about me

Story

  1. Growing up
    Growing up

    Changing the rules

    As a kid I made up house rules for the board games I played, just to see what would change. In high school I started taking games apart (why a fight felt fair, what was behind the wall when I clipped out of bounds) and watching behind-the-scenes videos on how they are made.

  2. 2023 – 2026
    2023 – 2026

    IT consultant at Deloitte

    Three years of integrations and data migrations. The biggest job moved a space company's engineering archive to a new platform: about 90% of its assets in a five-day cutover, after weeks of mapping every dependency. I also maintained the integration flows of a luxury fashion group and built Java tooling for a rail-sector PLC system. It taught me to build things other people can rely on.

  3. 2025 – 2026
    2025 – 2026

    Master in Game Design

    Digital Bros Game Academy

    A year of design theory, level and narrative design and Unreal Engine 5, alongside the job at Deloitte. It ended with Res Mutatae, the final project.

  4. Feb – May 2026
    Feb – May 2026

    Res Mutatae

    The master's final project: a time-rewind puzzle game, team of seven. I designed and dressed its most layered zone, the Laboratory and the Flooded Corridor that leads to it, and handled in Blueprint how its puzzle objects signal each other.

    Built withUnreal Engine 5BlueprintGit (Fork)
    Read the case study
  5. Aug 2026
    Aug 2026

    Studfall

    Epic Games UEFN Bootcamp

    A brick-breaker roguelite I designed and shipped alone in three weeks, on PC, mobile and Switch 2.

    Built withUEFNVerseScene Graph
    Read the case study
  6. Now

    Loading the next level

    • Working on a project under NDA.
    • Prototyping my own ideas in Unreal Engine 5.
    • Looking for a team where I can use both my creative and my technical side.

Tools

Res MutataeStudfallDeloitte

Design craft

  • Level design & blockoutUsed in Res Mutatae
  • Puzzle designUsed in Res Mutatae
  • Systems designUsed in Studfall
  • PlaytestingUsed in Res Mutatae, Studfall
  • Design documentationUsed in Res Mutatae, Studfall

Engine & scripting

  • Unreal Engine 5Used in Res Mutatae
  • BlueprintUsed in Res Mutatae
  • SequencerUsed in Res Mutatae
  • UEFNUsed in Studfall
  • VerseUsed in Studfall
  • Scene GraphUsed in Studfall

Workflow

  • Git (Fork)Used in Res Mutatae
  • Jira · ScrumUsed in Deloitte
  • Figma

Code & data

  • PythonUsed in Deloitte
  • SQLUsed in Deloitte
  • JavaUsed in Deloitte

Also from consulting: Salesforce, MuleSoft and AWS integrations.

Inspiration

Tap a note with a + to read why it's there.

Games

Beyond games