Level Designer
Michele Catalano
Level designPuzzle designTechnical designUnreal Engine 5
Hi, I'm Michele, a level and technical designer from Italy. I'm looking for a team that makes impactful, fun games, at any scale.
Two games shipped in 2026: Res Mutatae and Studfall.
Projects

Academy projectUE5
Res Mutatae
3 months (Feb – May 2026)
A time-rewind puzzle game on a stranded spaceship, released on itch.io. I designed its most layered zone, the Laboratory and the corridor that leads to it, and the Blueprint setup the design team used to make puzzle objects talk to each other.
Case study
Bootcamp projectUEFN
Studfall - Wave Breaker
3 weeks (Aug 2026)
A brick-breaker roguelite designed and shipped alone in three weeks: three enemy types, a boss and a second class. Live on PC, mobile and Switch 2.
Case study